Repair Geek + Geek Gamers

From game idea to a playable, testable experience.

Repair Geek develops games and game-style apps in association with Geek Gamers, supporting concepts, prototypes, gameplay systems, testing and release preparation.

Development partnership

Built with people who live and breathe games.

Games and game-style apps are built in association with Geek Gamers, combining Repair Geek product development with a dedicated gaming identity.

Visit Geek Gamers
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Practical outcomes

What the work is designed to accomplish.

01

Concept and gameplay definition

02

Playable prototypes

03

Interface and system implementation

04

Testing and release planning

A clear process

Know what happens next.

  1. 1

    Define the core player experience

  2. 2

    Build a focused prototype

  3. 3

    Test and refine the loop

  4. 4

    Plan production and release

Suggested starting prices

Choose a practical place to begin.

These prices establish a planning range. Every project receives a written scope before work begins.

Game Development

Concept Prototype

From $3,500

A small playable test of the core mechanic using scoped or placeholder assets.

  • Core loop definition
  • One playable mechanic
  • Basic interface and controls
  • Prototype review
Request a written estimate
Game Development

Playable Vertical Slice

From $12,000

A polished sample that demonstrates the intended look, feel and gameplay direction.

  • Representative art direction
  • Gameplay and interface systems
  • Focused sound implementation
  • Testing and production roadmap
Request a written estimate
Game Development

Small Game Production

From $25,000

Milestone-based production for a tightly scoped 2D, educational or promotional game.

  • Written production scope
  • Build and content milestones
  • Quality assurance
  • Release preparation
Request a written estimate

Starting prices exclude paid licenses, app-store or platform fees, premium assets, advertising, domain registration and third-party services unless a proposal states otherwise.

Common questions

Helpful details before you begin.

Can you build a prototype before a full game?

Yes. A small playable prototype is the preferred way to test whether the core idea is engaging.

What platforms can you target?

Platform recommendations depend on audience, controls, performance needs, distribution and project scope.

Repair Geek LLC

Ready for a clearer next step?

Discuss a project